Nba 2k13 alley oop
![nba 2k13 alley oop nba 2k13 alley oop](https://oneclickroot.com/wp-content/uploads/2012/10/5.jpg)
It was nice to be able to string off 1 move and put it into another and not get stuck in an animation, while having to wait for it to play out. That being said the new dribbling system is extremely responsive and some of the moves, especially in the default cam, were easier to pull off once I had learned a few of these moves.įor example, the double crossover was so smooth.
![nba 2k13 alley oop nba 2k13 alley oop](http://img.youtube.com/vi/3jaRo4jCny0/hqdefault.jpg)
#Nba 2k13 alley oop iso
Some picked up the controls faster than others, especially me, as I have never been an iso move guy anyways, so it’s not really my cup of tea. On top of that, the hop step button is now B, LT also controls bounce passes, etc. It took me a few games to pick up the new dribbling system, as well as getting used to pressing LT for shots. I know people don’t like change and I think early on, upon release it will get mixed reviews because some people will be trying to adapt to a new system and / or not like it. To start, this game definitely has a learning curve to it. I am also not a game reviewer or a great writer so keep the critiquing of my review to a minimum please?! LOL! So, all my opinions are based off of the build we played. It will also be polished some more for the next week or so. That being said, this game has been getting tweaked for 2 weeks now since the build we played. I’m by no means a yes man and if I saw something I didn’t like I made sure either the devs, Ronnie, or Chris knew about it. Let me start by saying that 2k does not tell us what to say! LOL! I will give you all 100% my honest opinions and answers. So, keep in mind that I can only talk about gameplay right now, BUT I did get answers and spoke with the devs on all the listed areas above. Before I left to 2K I had said I was going to concentrate on 3 things, playbooks, online, and gameplay. There was no play calling L and no setting picks either.
#Nba 2k13 alley oop pro
It is just a little over 2 weeks old and it was on pro level. The game we played was the gamescom build that just had 1 quarter (5 minutes long) with just the Thunder and Heat. First of all it was a great day with everybody at 2k! Both Ronnie and Chris were very accommodating, as well as all of the dev team. Hey Guys! I finally have a little bit of time after getting home to write some impressions on everything we saw yesterday.